The makers of Limbo have delivered another dark and mysterious side-scrolling adventure. As before, a strange young boy travels a dangerous landscape towards an unknown destiny. Are the Playdead team resting on their laurels, or is there more here than meets the eye?
Dear Esther: Landmark Edition
It’s nearly ten years since the original Dear Esther was released, and nearly 5 years since the commercial version changed the landscape of storytelling in games. Now The Chinese Room bring last year’s Unity console port to the PC, and add a long awaited developer commentary to this definitive edition of the classic game.
Everybody’s Gone to the Rapture
In 2012, The Chinese Room made a name for themselves with the lovely Dear Esther, an experimental new way to tell stories in games. Now this talented team demonstrate their exceptional craft with a beautiful and elegiac story about the end of the world.
23 years after its great-grandad was born, the newest version of Doom is bigger and bloodier than ever before. With all the style and polish of a modern AAA game, can it recapture what made the original so great all those years ago?
Dying Light takes several steps forward from Techland’s previous zombie game, Dead Island. While the gameplay is similar, an engaging new parkour system gives you the freedom to explore every nook and cranny of a new and very dangerous open world.
Legend of Grimrock
Legend of Grimrock reboots the first-person dungeon crawler in spectacular fashion. Using ancient design mechanics from its grid-based forebears such as Dungeon Master and Eye of the Beholder, is there a place for it in contemporary gaming?